![]() ![]() Screen space motion vectors that are: accurate and calculated at 16 or 32 bits per-pixel and updated each frame.The raw color buffer for the frame (in HDR or LDR/SDR space).Additional note for Vulkan: The Vulkan path of DLSS expects the application to run on a Vulkan version 1.1 or later.Linux SDK Sample Code: gcc and g++ 8.4.0 or newer ![]() If using NVIDIA GPU, it MUST be 512.15 or newer. ![]() NVIDIA DLSS SDK requires 471.11 driver or newer. Download DLSS Super Resolution System Requirements ![]()
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